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Contents

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Technical

Production

Services

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Alvin

Key Clamps

Wholehog II Console

Features

Programming
• All types of moving lights (including High End, Vari-Lite, Martin, Clay Paky, etc.) are programmed with the same natural programming interface.
• Editable personalities for all major fixture types
• Instant access to fixtures, groups, and palettes via touch-sensitive displays
• Numerous windows give feedback on programming and fixture status
• Familiar command line programming syntax
• Unlimited multi-part cues
• Timing spreadsheet for easy entry of parameter times
• 3D positional programming with XYZ coordinates
• Automated preset focus updating with 3D system
• Effects Engine™ instantly generates complex effects including rainbows and ballyhoos.
• Complete programming manipulation: move, copy, merge, mask, etc.
• Extensive printed report suite: timing, contents, patch, etc.
• Standard or custom profiles for cues or individual parameters
• Comprehensive patch features: profiles, proportional patching, parking, etc.
• Cue, cue list, effect, and palette transfer between consoles
• Sophisticated macro recording and playback capabilities
• Highlight button for focusing
• Next fixture button for quick fixture selection
• Active button instantly grabs specified fixtures
• Snapshot function for active cues
• Intelligent blocking cues (and Unblock command)
• Track and Cue Only modes
• Blind programming mode

Playback
• Each Master runs its own Cue list using Go, Pause/Back, Add/Swap/Bump, and Select buttons
• Unlimited simultaneous playback of independent Cue lists, chases, or effects on up to 48 Masters (8 on console, remainder on Wing or Virtual)
• Cue lists are dynamically assigned to Masters and grouped together on a Page. Changing Pages loads a new set of Cue lists to the Masters.
• Advanced Page features: instant changes, cross fading between pages, flexible sizes, automatic holdover, activity recall, etc.
• Custom settings for Go and Flash buttons, Cues, Cue lists, and sub masters: activation, precedence (HTP or LTP), resetting, inhibitive, etc.
• Cue timing options: fade, delay, or manual (all with in/out option)
• Chases have fully adjustable direction, cross fading, and rates
• Independent timing and fade path settings for each channel in a Cue
• Times programmable from 0.0 seconds to days
• Learn mode for times
• Loop backs within cue lists
• Go To button
• Macros and MIDI Out commands can be included in cues
• Intensity grand master and blackout button
• Instant timing overrides by Cue, master, or console

Connectivity
• PostScript and HP compatible printers supported
• Linear time code input (SMPTE/EBU/MIDI)
• MIDI in/through/out
• DMX input for "snapshots" or extra masters
• Tracking mode for backup console

Other
• All four displays can simultaneously show different windows
• Windows can be sized and moved on any display as desired
• Custom configured views can be saved and instantly recalled
• All items can be given useful names to simplify operation
• Multiple fixture types simultaneously supported
• Any fixture or parameter can be patched to any location
• User-definable system default settings
• Console self-test and diagnostic routine
• Access protection password (programming and/or playback)
• Comprehensive fixture library and World Wide Web software/library support

 

 

Point Source Productions Ltd. - Unit 5 - Kimpton Trade & Business Centre - Minden Road - Sutton - Surrey - SM3 9PF - UK

Telephone Numbers    -    Contact Us    -    Email Addresses

Registered Company No. 3300886     VAT Registered No. 689 3506 86

All prices are exclusive of VAT and are subject to change without notice. E.&.O.E.